![]() ![]() Following a guide in full would certainly ruin some of the game's enjoyment, but there are good reasons to reference a guide at times IMO.ġ) When fusing new demons, you can view their skill names. My one piece of advice, especially if you jump into hard mode, is don't be afraid to reference a guide. In fact, I might start a new game this week. I just love everything about the game's style sooo much. ![]() I really think the graphics hold up really well today because of the game's style. But it has it's flaws and not everybody would agree with me :)Įdit: and I mean just look at the main character design. So, yes, it's my favorite game of all time. I have no doubt that these could be huge hang ups for somebody coming to the game after playing more recent SMT games. There are a lot of quality of life flaws with Nocturne that I'm simply used to, having played it on release. Don't let me set your expectations too high. But to this day, I still love revisiting it so much. Maybe Nocturne just hit me at the right time and place in life when it first came out. If somebody made the argument that some other SMT game was better, like SMT IV Apocalypse, I wouldn't necessarily disagree. Same with every random encounter, and they're common. The press turn combat system just allows for so much depth in the combat though - even these hard, late game battles are a joy to play. And the game provides an incredible challenge if you go all the way through the optional dungeon (it's a long dungeon that you enter off and on throughout the entire game) and go for the true ending. The story is very thin, but when there's a cut scene and a bit of exposition, it's always really really cool. It's dark and oppressive in an incredibly effective way. But the atmosphere and world are second to none for me. SMT IV has since improved on the combat in several ways (though there are maybe a few things I like better about Nocturne). I've gotten a game over on that fight due to bad RNG lol. Nocturne is my favorite game of all time.Įdit: in the first dungeon, the first battle is a tutorial. Although I do believe there's a skill that reduces the chance of bad encounters.Īnyway, that's not a common occurrence, but it'll happen. So a bad encounter where they focus a couple of attacks on the MC or do an insta-death spell leaves you with a game over and there's nothing you could have done to prevent it. The thing about Nocturne that you might find frustrating is that bad encounters are random (bad encounters meaning the enemy gets the first move, not you). version IIRC - hard was the only difficulty when it first released in Japan. Also, normal was only introduced in the U.S. You can't, but if you've played Persona games on harder difficulties you'll manage fine on hard mode. It also has a killer atmosphere and emotional story. Instead of fusion and negotiation your character is a demon them self and you get better by mastering combat styles called Mantras that give you skills you can apply to your character allowing for insane variety in character movesets. They're 2 games that tell a full story, feature voice acted cinematics. If you are looking for something a bit more polished and more approachable than Nocturne I'd suggest the Digital Devil Saga games. It's still enjoyable and presents a good soundtrack and interesting world to explore. It lacks a lot of quality of life aspects so it's a lot rougher around the edges, dungeons are mean-spirited in design at times and the encounter rate is pretty high. It has the demon fusion similar to the Persona games and negotiations with demons during battle to get them to join you. It has a story, but much of your time is spend entering dungeons and getting into turn-based combat. (at least from what I've gathered from skimming through a couple of them) The extra scenes are only Japanese, but you can find subs of them on Youtube.Nocturne is focused mostly on atmosphere. There are also some great translation guides on the internet. If the Japanese text bothers you, then don't worry if you've played through Chain of Memories and Kingdom Hearts II, you'll most likely have little difficulty. I ordered Swap Magic and KH II FM+ a couple of days ago (although my friend will pay half the price since it's for his PS2 after all.) and from what I've heard from my online friend, (who got the game for Christmas) it seems to be worth the investment. Alternatively, you can get a modchip, but if you don't know what you're doing, chances are you'll mess up your PS2 for good and another downside is that it'll void your warranty. It does require you to modify or replace your PS2's CD tray, but that shouldn't be too much of a bother if you really want the game. However, if you really want the game, you can import it and buy Swap Magic, which allows you to play imported games on your PS2. ![]() I agree with Lightning the game is definitely not coming out outside Japan. ![]()
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